# The "find targets" tab is up and running and @drugwars players have unsurprisingly gone mad with bloodlust.
Now that attacking is possible users are shredding armies for very little gain.
I've lost four of my six armies. Every person that attacked me lost hundreds of thousands of resources and stole from me much less than that.
Everyone is just running around attacking blindly without any consideration to the mechanics of the game. I thought I could get away with securing my accounts at the end of the day. I was wrong.
This will probably carry on for a while. People have been wanting to play the game for weeks. A lot of players aren't going to care about the results for a while, if ever. The game will be played with emotion, not logic. Time to adapt.
Anyone who stocked up on super bouncers or knifers made out like bandits. The cost of these units has been massively increased. Personally, this seems kind of messed up. Players who were hoarding units for the last two weeks are being heavily rewarded. I guess this makes sense considering battles have been disabled so long. It obviously won't take long for all these old units to die and be much harder to replace.
Looks like the server is down again currently.
Once again, I suppose this should be unsurprising given how much extra battle activity there is.
Accounts going automatically immune for 12 hours after losing a fight seems like a bad idea. I still think they should add defensive buildings, one of which would be manually activated to the same effect. I also think you should be allowed to surrender and lose none of your army (you would only lose the resources). I've suspend further judgement until more time passes.
Until then, buckle down and weather the storm.
Don't make yourself a target; not even a bad one.
Shots are being fired blindly.
Return from DrugWars: Chaos to edicted's Web3 Blog